Podcasts
Creating Positive Gaming Spaces
EA's Chris Norris and I talk about the evolution of social interactions in video games - from the cozy comfort of couch co-op play to making friends in the far reaches of the globe.
Fandom as Ocean: Building Authentic Communities for Art-Forward Games
What does it really take to build a sustainable community around experimental games? In this essential conversation, we sit down with Bria Davis, Community Director at Young Horses, to explore the intricate dynamics of gaming communities and what art-forward creators need to know before diving in.
How Games Marketing Affects Social Change with Ad Council's Rebecca Mir
I spoke with Rebecca Mir, Director of Digital Product Management at Ad Council, about the inherent potential of technology, games, and digital media for creating social change; and the the differences between traditional marketing and PSA development.
How Video Game Fundraisers Create Big Opportunities for Charities
Jamin spoke with Alyssa about how to pick the right streamers for your fundraiser, why videogame charity events aren't any different from walk-a-thons, and why you should let influencers just be themselves.
Netflix’s narrative designer on making interactive stories more accessible
Juan Vaca, Netflix’s first narrative designer, gives us his thoughts on why interactive content is taking off lately. He
Why is the New York Times making games?
Jamin speaks with game designer Sam Von Ehren about why The New York Times makes games, how his game fits in with the rest of The Times' news coverage, common misconceptions about what a New York Times game looks like, and who he's trying to reach.