Inoculating the Institution: Erika Gangsei on Play SFMOMA's 15-Year Experiment
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Erica Gangsei has run the interpretive media team at SFMOMA for nearly two decades, and for 15 of those years,
Interpretive Content
Your audience isn't on Steam (and that's ok)
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Not all games are created equally.
Audience Development
Netflix’s narrative designer on making interactive stories more accessible
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Juan Vaca, Netflix’s first narrative designer, gives us his thoughts on why interactive content is taking off lately. He